On July 21st, six members of the Footballguys staff, along with six highly regarded writers in the fantasy football community, got together to complete a 12-team, 18 round, best-ball draft using MFL10 format. Before the draft, each of the participants answered questions regarding strategies, players they coveted and how they plan to attack the draft. Additional questions were asked after the draft based on the decisions they made. To top it off, Footballguys' Will Grant will provide an evaluation of each team's roster strengths and weaknesses, chronicling the strategies and decisions that were made by each participant.
The goal of this article is to give you a look into the minds of fantasy experts throughout the entire draft process. This includes preparation, decision-making, execution, and follow-up. What was their plan? Did they follow it? Why did they make the decisions they made? Some drafters had similar strategies and players of interest, but how they executed their plan and built their roster, varied from person to person.
We hope you will uncover or discover a strategy that might work for you in your draft(s) this year. Learn what players the experts are targeting and why. At Footballguys, when you win, we win! If we can help give you the tools and know-how to build a winning team, we've done our job.
Best Ball format - Each week, your top scoring players on your roster automatically start and will count toward your season total. The team with the most points at the end of the season wins. Top scores from the starting positions will count for your weekly score.
- 12 teams
- 20 roster spots
- Starting Lineup
- 1 quarterback
- 2 running backs
- 3 wide receivers
- 1 tight end
- 1 flex (either a running back, wide receiver, or tight end)
- 1 Defense/Special Teams Unit
- Offensive scoring
- 4 points - Passing Touchdown
- 6 points - Rushing/Receiving Touchdown
- 0.05 points - Passing Yard
- 0.1 points - Rushing/Receiving Yard
- 1.0 point - Reception
- -1 - Interception Thrown
- 1 - two-point Conversion (pass)
- 1 - two-point conversion (receiving)
- 2 - two-point conversion (rush)
- Defense scoring
- 2 - fumble recovery
- 2 - interception
- 1 - sack
- 2 - safety
- 10 - zero (0) points allowed
- 7 - 1-6 points allowed
- 3 - 7-14 points allowed
- 0 - 15-20 points allowed
- -3 - 21+ points allowed
- 6 defensive or special teams touchdown
- Keith Roberts, Footballguys
- Dave Richard, CBS Fantasy
- Eliot Crist, TQE
- Raymond Summerlin, Rotoworld
- B.J. Vanderwoude, Footballguys
- Phil Alexander, Footballguys
- Devin Knotts, Footballguys
- Ryan Hester, Footballguys
- Matt Schauf, DraftSharks
- Jeff Haseley, Footballguys
- Tod Burros, TQE
- Mike Rigz, Gridiron Experts
DRAFT SLOT 1
Keith Roberts, Footballguys, Bio
1. Give us some advanced strategies you are looking to implement in this draft.
I will definitely try to implement at least one stack of quarterback and either wide receiver or tight end. This will, of course, depend on how things play out, but given my draft slot, I could see a stack like T.Y. Hilton / Andrew Luck or Mike Evans / Jameis Winston as viable options. In addition to stacking, I will be looking to buy cheap upside with handcuffs at both running back and tight end later in the draft. Running backs like Damien Harris and Alexander Mattison move up on my board given the opportunity ahead of them should their starting counterparts with a history of injuries become banged up yet again. Tight ends such as Dallas Goedert and Jack Doyle are also late-round back-ups I will be keeping an eye on given the upside they have regardless of whether their starting counterpart misses time.
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