|
Point Per Deception
|
|
Posted 8/23 by Jeff Pasquino, Exclusive to Footballguys.com
|
Fantasy Football has had many scoring tweaks along the way, but none are quite
as controversial as the point per reception, or "PPR". The motivation
of adding PPR to many leagues, including many higher stakes leagues, is rather
simple - it boosts the scores of both wide receivers and tight ends to be more
in line with running backs. What's the point? Well, running backs score the
most in fantasy football, with the possible exclusion of quarterback. However,
since quarterbacks have their own scoring categories (passing touchdowns, interceptions,
passing yardage), many leagues can adjust QB totals lower to be closer to that
of a good running back.
So why bother? What is the importance of getting all the various positions
about equal? Well, this scoring normalization allows for a few things. First,
your team is no longer dependent solely upon one player. If Peyton Manning will
likely score 400 points in your league but LaDainian Tomlinson or Larry Johnson
is projected for 200, the league is dependent upon quarterbacks. You have to
get an elite QB just to compete, as having two of the top three running backs
barely gets you the same point total as Manning. Now, if they are closer together,
there becomes a point where there is a competitive balance amongst positions.
It is OK for a quarterback to be the highest scoring position in your league,
but the relative value cannot be out of whack. Otherwise there is too much pressure
on having a key quarterback and minimization of the remaining positions.
How about wide receivers and tight ends? Well, this is where PPR really comes
in. As David Shick points out in his article, "PPR
Myths and Reality", wide receivers and tight ends are elevated to closer
valuations of running backs in fantasy leagues with PPR scoring. It is also
becoming more standard, as is adding a third wide receiver. Both maneuvers increase
the relative value of both wide receivers and tight ends in one fell swoop.
Point Per Deception
The "fantasy purists", if there is such a thing, argue against PPR.
Footballguys does not use PPR in their baseline standard scoring, nor do many
older and established leagues. The argument against is that awarding a point
for something as innocuous as a catch is WAY too generous. How many of us have
seen a receiver catch a one yard screen? How can this be equal to a hard-earned
11 yard run? Also, many running backs wind up with 30 or more receptions each
season, often on screens or short dump-off passes from a quarterback under duress.
These "one point plays" may gain little or no yardage, yet they count
the same as 10 yards in many leagues. In fact, this flies in the face of the
reason for having PPR - it was supposed to help wide receiver and tight end
scoring, not over-inflate running back scores. How can this be a good thing?
Finding the Happy Medium
On the surface, I really like the concept of PPR. It makes for more strategy
and brings more players into the mix as possibilities for a starting lineup.
I do, however, understand the arguments against PPR, and the inequalities of
awarding the equivalent of 10 yards for what can sometimes be a meaningless
reception. So what can be done?
Well, I decided to go back to the basics. Fantasy football is supposed to be
a microcosm of the game itself. Points are awarded to offensive players for
scoring, the main objective of the game, and advancing the ball, which gets
the team in a position to score. There has to be something else to consider
rewarding, but what?
First downs. It seems so simple. The goal of the offense is to move the chains
and get points. If they succeed, they should be rewarded accordingly. Giving
a player a point for a first down, rather than just a reception, seems to be
more aligned with the game itself. So how does that look?
Unfortunately, running backs get lots of first downs, so generally awarding
a point for ANY first down blows the scoring out of the water. Most of the top
running backs get five or six first downs a game, if not more, which skews the
numbers even further to their favor. So this was the first thing I had to abandon
- but I'm not done yet.
Continuing with the idea, I decided to look at awarding one point per first
down reception, or PPFDR. Let us take a look at how this works on a high
level.
Table 1: Percentage of Receptions for First Downs (Fantasy
Starters)
|
Year
|
RB
|
WR
|
TE
|
|
2003
|
36%
|
68%
|
61%
|
|
2004
|
35%
|
71%
|
60%
|
|
2005
|
34%
|
68%
|
58%
|
In Table 1, I have the percentage of catches for a first down by the Top 24
RBs, Top 12 TEs, and Top 36 WRs for the last three seasons. We can see that
wide receivers and tight ends get more first down catches than running backs,
so that's a good sign. Also notice that the numbers are very consistent year
over year, so that's also a good indication of a trend.
Digging deeper, I looked at the scoring on a per-game basis for the past three
years for the Fantasy Starters (24 RBs, 12 TEs, 36 WRs, and 12 QBs), assuming
a standardized three wide receiver starting lineup.
Table 2: Fantasy Starting Quarterbacks 2003-2005
|
QBs
|
FBG
|
|
1
|
22.5
|
|
2
|
21.9
|
|
3
|
19.8
|
|
4
|
19.0
|
|
5
|
18.6
|
|
6
|
18.2
|
|
7
|
18.1
|
|
8
|
17.6
|
|
9
|
17.5
|
|
10
|
17.2
|
|
11
|
17.0
|
|
12
|
16.6
|
Nothing really surprising for quarterbacks - this is really just for a frame
of reference. 27-23 points on average for a QB per game for a starter appears
normal.
Table 3: Fantasy Starting Running Backs 2003-2005
|
Rank
|
FBG
|
PPR
|
PPFDR
|
|
1
|
21.7
|
24.5
|
22.8
|
|
2
|
20.4
|
24.0
|
21.6
|
|
3
|
19.8
|
22.8
|
20.8
|
|
4
|
18.6
|
21.4
|
19.5
|
|
5
|
16.8
|
20.1
|
18.0
|
|
6
|
16.0
|
19.1
|
17.1
|
|
7
|
15.5
|
18.0
|
16.5
|
|
8
|
14.3
|
16.7
|
15.0
|
|
9
|
13.4
|
15.9
|
14.2
|
|
10
|
13.1
|
15.4
|
13.6
|
|
11
|
12.8
|
15.0
|
13.5
|
|
12
|
12.4
|
14.6
|
13.0
|
|
13
|
11.6
|
14.5
|
12.9
|
|
14
|
11.5
|
14.0
|
12.6
|
|
15
|
11.4
|
13.7
|
12.3
|
|
16
|
11.2
|
13.4
|
12.0
|
|
17
|
11.0
|
13.2
|
11.9
|
|
18
|
10.7
|
12.9
|
11.6
|
|
19
|
10.5
|
12.6
|
11.5
|
|
20
|
10.3
|
11.9
|
11.2
|
|
21
|
9.6
|
11.3
|
11.0
|
|
22
|
9.5
|
10.9
|
10.5
|
|
23
|
9.3
|
10.7
|
10.3
|
|
24
|
8.8
|
10.2
|
10.1
|
Figure 1: Fantasy Starting Running Backs 2003-2005

PPFDR puts the running backs just above where they typically are in FBG scoring,
but not as elevated as when PPR is used. The range increases from 9-22 up to
10-23 in PPFDR, and slightly higher in full blown PPR (10-25) on a points per
game basis.
Table 4: Fantasy Starting Wide Receivers 2003-2005
|
Rank
|
FBG
|
PPR
|
PPFDR
|
|
1
|
15.5
|
21.9
|
20.1
|
|
2
|
13.7
|
20.1
|
18.3
|
|
3
|
12.6
|
18.5
|
16.8
|
|
4
|
12.3
|
18.0
|
16.2
|
|
5
|
12.0
|
17.9
|
15.9
|
|
6
|
11.8
|
17.6
|
15.7
|
|
7
|
11.7
|
17.2
|
15.5
|
|
8
|
11.6
|
16.6
|
15.1
|
|
9
|
11.2
|
16.4
|
14.9
|
|
10
|
10.5
|
15.5
|
14.0
|
|
11
|
10.3
|
15.4
|
13.9
|
|
12
|
10.2
|
15.2
|
13.6
|
|
13
|
10.0
|
15.0
|
13.4
|
|
14
|
9.8
|
14.7
|
13.3
|
|
15
|
9.7
|
14.4
|
13.1
|
|
16
|
9.3
|
14.0
|
12.4
|
|
17
|
9.2
|
13.5
|
12.3
|
|
18
|
9.1
|
13.4
|
12.1
|
|
19
|
8.9
|
13.3
|
11.9
|
|
20
|
8.7
|
13.1
|
11.8
|
|
21
|
8.6
|
12.9
|
11.6
|
|
22
|
8.5
|
12.7
|
11.3
|
|
23
|
8.4
|
12.5
|
11.1
|
|
24
|
8.1
|
12.1
|
10.8
|
|
25
|
7.9
|
11.9
|
10.7
|
|
26
|
7.8
|
11.8
|
10.5
|
|
27
|
7.7
|
11.6
|
10.5
|
|
28
|
7.6
|
11.5
|
10.4
|
|
29
|
7.4
|
11.3
|
10.0
|
|
30
|
7.3
|
11.2
|
9.5
|
|
31
|
7.2
|
10.7
|
9.4
|
|
32
|
7.0
|
10.6
|
9.4
|
|
33
|
6.8
|
10.2
|
9.1
|
|
34
|
6.7
|
10.1
|
9.1
|
|
35
|
6.5
|
9.9
|
9.0
|
|
36
|
6.0
|
9.7
|
8.8
|
Figure 2: Fantasy Starting Wide Receivers 2003-2005

PPFDR has a big impact on wide receivers, as expected. Over two-thirds of all
receiver catches are for first downs, so the result should approach the PPR
scoring standard. The non-PPR scoring range grows from 6-16 points per game
up to 9-20, almost as high as the 10-22 points per game in PPR.
Table 5: Fantasy Starting Tight Ends 2003-2005
|
Rank
|
FBG
|
PPR
|
PPFDR
|
|
1
|
10.3
|
15.7
|
13.9
|
|
2
|
9.6
|
13.4
|
12.0
|
|
3
|
7.3
|
11.6
|
9.8
|
|
4
|
6.4
|
10.5
|
8.7
|
|
5
|
6.3
|
10.0
|
8.6
|
|
6
|
6.2
|
9.9
|
8.4
|
|
7
|
5.9
|
9.8
|
8.2
|
|
8
|
5.5
|
9.0
|
7.6
|
|
9
|
5.4
|
8.8
|
7.4
|
|
10
|
5.3
|
8.4
|
7.3
|
|
11
|
5.2
|
8.4
|
7.1
|
|
12
|
4.9
|
8.0
|
6.9
|
Figure 3: Fantasy Starting Tight Ends 2003-2005

PPFDR increases scoring for tight ends about as much as it does for the wide
receivers.
The standard range of 5-10 points increases to 7-14, closer to the PPR result
of 8-15 points per game.
Conclusions
In conclusion, Table 6 shows the results as a percentage of increase in fantasy
scoring, on average, per position under both PPR and PPFDR.
Table 6: PPFDR and PPR Increases in Starter Production
|
Pos
|
PPR
|
PPFDR
|
|
RB
|
18%
|
7%
|
|
WR
|
49%
|
34%
|
|
TE
|
57%
|
35%
|
Points per first down reception (PPFDR) presents a happy middle ground for
fantasy football players who like PPR, but do not respect the results. By correlating
a productive event, gaining a first down, with the awarding of a point for fantasy
purposes allows for many owners to agree that the point was earned. The scoring
result improves the production of wide receivers slightly more than tight ends,
and both are markedly higher than for running backs.
|